So unless you really want to utilize new ray traced lighting/reflections, I would recommend rolling back even if you don't care about mods. ![]() Instructions on how to do so can be found here: Īs a side note, the new RT build contains quite a few bugs: AA is partially broken, performance is worse, image quality slider does not work, and some other issues. In order to use old mods, I suggest rolling back to the previous non-RT build. The quality of this VR mod is even more impressive when you remember that the remakes of Resident Evil 2 and 3 were third-person shooters, so adding first-person, real-time motion con trols to the. I've updated Fluffy Manager to support automatically converting some mods (mods that only affect textures, sound effects, or text will be converted), and some modders are updating their old mods to work the new RT build, but the vast majority of mods will most likely remain incompatible. This new build runs on a much newer version of the RE Engine, which meant a lot of asset formats had changed and that made most mods incompatible. Here is the guide on how to do it.Download Resident Evil 2 Remake V. ![]() Capcom released a new version of RE2 on that adds ray tracing support. Finallly Resident Evil 2 VR mod has been released and is possible to play the game in VR.
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